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Invent Your Own Computer Games with Python

Invent Your Own Computer Games with Python
by Al Sweigart (Author) – December 17, 2016

Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language--even if you've never programmed before!
Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you'll learn key programming and math concepts that will help you take your game programming to the next level.

Get a copy (Amazon) : Invent Your Own Computer Games with Python

Product Details
Age Range: 9 and up
Paperback: 376 pages
Publisher: No Starch Press; 4 edition (December 17, 2016)
Language: English
ISBN-10: 1593277954
ISBN-13: 978-1593277956
Product Dimensions: 6.9 x 0.7 x 9.1 inches
Shipping Weight: 1.3 pounds
Average Customer Review:
4.6 out of 5 stars

Get a copy (Amazon) : Invent Your Own Computer Games with Python

Author This Book

Al Sweigart is a professional software developer who teaches programming to kids and adults. His programming tutorials can be found at inventwithpython.com. He is the author of Automate the Boring Stuff with Python and Scratch Programming Playground.

“... a mind needs books as a sword needs a whetstone, if it is to keep its edge.” - George R.R. Martin, A Game of Thrones
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